AI Insights · Timothy · April 2022
Top 5 Cannabis Games on Android in South Africa Q1 2022
Explore the performance of the top 5 cannabis-themed games on the Android platform in South Africa during Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw varying performance metrics for the top 5 cannabis-themed games on the Android platform in South Africa. This analysis, based on Sensor Tower data, delves into weekly downloads, revenue, and active users for each app.
Bud Farm: Idle Tycoon experienced fluctuations in weekly revenue, starting at around $471 and peaking at approximately $583 in early January. However, it saw a decline to roughly $150 by early March before slightly recovering to $290 by the end of the quarter. Weekly downloads peaked at 330 in mid-January but saw no new downloads from early February onwards. Active users started at 518 and gradually decreased to 346 by the end of March.
Cheech and Chong Bud Farm had a notable peak in weekly revenue of around $387 at the end of December, followed by a decrease to $211 in early January. Revenue fluctuated throughout the quarter, reaching $316 in late February but dropping to $176 by the end of March. Weekly downloads saw an initial peak of 224 in late December and mid-January but then ceased entirely from early February onwards. Active users began at 527 and declined to 269 by the end of March.
Hempire - Plant Growing Game showed more stable revenue, starting at $142 and ending at $131. Weekly downloads were highly variable, peaking at 2.5K in late March after a significant drop to 164 in early March. Active users followed a similar trend, starting at 7.7K and rising to nearly 8K by the end of the quarter.
Weed Firm 2: Bud Farm Tycoon saw a gradual increase in revenue from $33 at the end of December to $55 by late March. Weekly downloads also increased steadily, starting at 1.5K and peaking at approximately 2.5K by the end of the quarter. Active users followed this upward trend, beginning at 4.1K and rising to 5.5K by late March.
Weed Inc: Idle Tycoon had a modest revenue start of $16, peaking at $63 in mid-March before ending the quarter at $20. Weekly downloads were minimal, with a peak of 61 in late January. Active users peaked at 168 in late February but saw a decline to 104 by the end of March.
For more detailed insights and data, visit Sensor Tower.